Dev Blog
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2.7.0 - Dungeons & Slayer - Part 2
2.7.0 - Dungeons & Slayer - Part 2Content dump!Added all remaining modern spellbook spells (telegrab, alching, tele-other etc..)image.png 515.2 KBThanks to Syntax for contribut...
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2.6.0 - Bots, Summoning Followers, Dungeons & Slayer - Part 1
2.6.0 - Bots, Summoning Followers, Dungeons & Slayer - Part 1Constant progress on a whole bunch of stuff, engine wise I've been gradually tweaking how definitions are done maki...
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2.5.0 - Farming, Fight Caves & Magic Carpets
2.5.0 - Farming, Fight Caves & Magic CarpetsHappy New Year all! Last year was a very strong year for Void with constant progress and large updates for both content and systems...
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2.2.0-2.3.0 - Thieving, Penguin H&S, Sorceress' Garden, Plague City, Scripts, Content & Commands rewrite + Sheep Shearer
2.2.0 - Thieving, Penguin H&S, Sorceress' Garden + Plague City2.3.0 - Scripts, Content & Commands rewrite + Sheep ShearerDidn't have time to post alongside 2.2.0 release so...
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2.0.0 - Godwars, Graves, Grand Exchange & Gnome gliders
2.0.0 - Godwars, Graves, Grand Exchange & Gnome glidersDidn't realise quite how long ago I last made an update as I've been busy moving house so this one is essentially a 3-in-...
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1.4.4 - Prince Ali Rescue, Stronghold of Security, Slayer, Playlists & More
1.4.4 - Prince Ali Rescue, Stronghold of Security, Slayer, Playlists & MoreA nice big content update today, 2011scape has been evaluating using Void as their base and play-test...
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1.4.0 - Data, Toml Configs & Shortcuts
1.4.0 - Data, Toml Configs & ShortcutsWent off again on a mystical adventure to explore other programming languages, wanted to build a compiler but decided that was a bit much....
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1.3.0 - Scripting Revamp & Performance
1.3.0 - Scripting Revamp & PerformanceIt has been a little while... again. I took a 5 month break but we are back! There's been a lot of changes across the board since then so...
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Combat polishing & KBD
Combat polishing & KBDProgress has been pretty consistent but I let lots of changes over a couple of months pile up into one giant update again, oops! The majority of the work...
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1.2.4 - Achievement Diary & Tasks
1.2.4 - Achievement Diary & TasksThings have slowed down for various reasons but progress is still ongoing, the task/achievement system has been put in place and I've added the...
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1.2.3 - Enter the Abyss, Ourania ZMI & Storage items
1.2.3 - Enter the Abyss, Ourania ZMI & Storage itemsLots of bug fixes and smaller improvements recently, Syntax has added light sources and some fixes around Giant Mole, I've a...
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1.2.2 - Herblore, Fletching, Combination runes, SQL & Networking
1.2.2 - Herblore, Fletching, Combination runes, SQL & NetworkingProgress on all fronts over the past month, the last two weeks while almost no coding got done I made the most o...
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1.2.0 - Usability, gunnars ground and shooting stars
1.2.0 - Usability, gunnars ground and shooting starsSpent last month organising the repository to be more approachable for contributors and players; a new read-me with setup guides...
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Degredation, Line Wrapping & Cache Performance
Degredation, Line Wrapping & Cache PerformanceMade bunch of fixes, some content additions and fallen down a bunch of rabbit holes over the winter break.DegradationItems that ha...
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Runecrafting - Final free-to-play skill
Runecrafting - Final free-to-play skillJust a short update, fixed up lending and added the trading confirmation screen textThen I've added all the main components of runecrafting;...
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Smithing, Hunt modes & Knights Sword
Smithing, Hunt modes & Knights SwordI've been working on Hunt Modes as Mod Ash described on twitter, it's quite possibly the or one of the last engine features that was missing...
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Yaml parser
Yaml parserThe majority of the games content data I store in yaml files and they've slowly been growing in size; currently 30 files at 3.2mb. Loading them all on start up was start...
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Batch updates and performance
Batch updates and performanceKris pointed out that I was handling batch updates differently; I had a batch for joining and a batch for those already in a region,Where in osrs the b...
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Character creation and customisation
Character creation and customisationAdded all the customisation interfaces and npcs/shops that go with themAnd the complete character customisation on account creationmoreDidn't ma...
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Combat
I chose to tackle combat while I have the time but rather than take it on all at once I'm breaking it down into the the three styles and npcs; first up is ranged.Not a whole lot no...


